![]() ![]() ![]() Supports MTD bundles (.mtdbnd) and single MTD files (.mtd), with or without DCX compression. Download : This video is just a teaser, not a tutorial if you have. Unpacks and repacks all bnd and tpf from all soulsborne.Ī material definition editor for the Dark Souls series. Supports PS3 and XBOX360, PC is WIP This Build is BETA, and its being updated regulary. With this tool it is possible to import new weapons, armor sets & character models. ![]() This is an experimental FBX model importer for Dark Souls 1. Smough's footsteps) etc.Īn example of an edited animation (yes, it's possible to edit animations now!) without TAE edits: Playing sound effects such as footsteps, sword swooshes, shaking the camera (e.g. I-frames, parry windows, applying an "SpEffect" (special temporary statuses such as ring effects, poisoning, buffs, AI triggers, etc), allowing animation cancelling, creating "SFX" (particle effects) These files control everything that happens on a specific frame of an animation, such as: This tool enables the user to edit Edits the TimeAct Editor files of Dark Souls 1. I shall be updating the thread with learning resources as and when they become available. The purpose of this thread is to make people aware of what tools are available & what can be done. Recently, there have been some major breakthroughs in the modding scene. This tool enables the user to edit Edits the TimeAct Editor files of Dark Souls 1. PC Is still Beta till someone confirms it working, So Make backup before editing - Update : 3.0.7.0 - I forgot about a bunch of minor changes I made, but here are some. ![]()
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December 2022
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